Deathmatch¶
A free-for-all PvP event that runs on a schedule. Everyone fights everyone; points decide the winner.
Schedule¶
- Matches run automatically, with a break between them (timings set by staff).
- The server announces the next match 15 minutes and 5 minutes before it starts (with a pop-up at 5 minutes). Each match takes place in one of these arenas: Bilgewater Dock, Jhelom, Graveyard, Buccaneer's Den, Yew.
- Double-click the Arena Master to join, before or during the match.
Joining¶
- You can't join mounted (unless the staff allow mounts for that match).
- Only one character per IP can take part in a match.
- You enter at a random spot with full HP, mana and stamina.
Arena rules¶
- No item loss. Your gear stays on you when you die.
- You can't heal or buff other players.
- No Recall, Gate Travel, Sacred Journey or Mark (and no ethereal mounts in no-mount matches).
- Logging out inside takes 15 minutes, and logging out removes you from the match.
Points¶
| Event | Points |
|---|---|
| Kill a player | per kill (set by staff) |
| Time alive | per minute survived (set by staff) |
| Top damage on the deathless lich | +100 |
| Staying outside the arena too long after dying | lose points every minute (set by staff) |
- On a kill you get back 20 HP, 20 stamina and 50 mana.
- When you die you're resurrected in the waiting area at full health. Wait 30 seconds, then rejoin from the Arena Master. Rejoin soon, or your points start to drain.
- Deathless lich: an arena champion appears at 3, 7 and 11 minutes into the match. Whoever deals the most damage to it gets +100 points.
Special mode: in special-mode matches, each kill also grants a random 2-minute effect instead of the HP/mana refill.
Rewards¶
When the match ends:
- Everyone gets Event Points = your points รท 10 (max 50).
- The top 3 get a Champion Trophy (1st / 2nd / 3rd place) in their bank. This needs a minimum number of participants (set by staff).
- When the staff turn on special rewards, the winner also gets:
- the Deathmatch Champion Shroud with 20+ participants, otherwise
- the Deathmatch Champion Belt.
Both last 7 days and give 5% Reflective. They also give 5% Surging and 5% Focus if you have more than 50 Evaluating Intelligence, otherwise 5% attack speed and 5% weapon accuracy.
The Arena Master shows the last winner and the leaderboard.