Ankhs & PvM Runes¶
Two separate systems:
- Mastery Ankhs (PvM runes) are socketed into character-wide slots and give PvM bonuses.
- Ankh Necklaces are an earring-slot item with one fixed bonus.
Mastery Ankhs (PvM runes)¶
Slots¶
You don't socket ankhs into gear. They go into ankh slots on your character. You unlock slots with Rune XP, which you earn from killing monsters.
- Up to 30 slots.
- Each slot costs more XP than the last: about 54,000 XP for slot 1, 204,000 for slot 10, 622,000 for slot 20 and 1.3 million for slot 30.
- Removing an ankh returns it to your backpack unchanged.
Tiers¶
| Tier | Where it comes from |
|---|---|
| Bronze | monsters, chests, the rune vendor |
| Silver | monsters, chests, bosses, the rune vendor |
| Gold | chests, bosses, the rune vendor |
| Platinum | bosses only |
Drops are weighted toward lower tiers (Bronze 8 : Silver 5 : Gold 3 : Platinum 1).
Stacking limit¶
Ankhs of the same property add together, up to a per-character maximum (the "Max" column below). That total is then still limited by the item property caps on Weapons and Spellcasting.
Most bonuses only work in PvM.
Property list¶
| Property | Bronze | Silver | Gold | Platinum | Max |
|---|---|---|---|---|---|
| Combat | |||||
| Weapon Damage | 1 | 3 | 6 | 10 | 50 |
| Weapon Speed | 1 | 2 | 4 | 7 | 30 |
| Hit Chance | 1 | 2 | 4 | 7 | 30 |
| Critical Chance | 1 | 2 | 3 | 4 | 20 |
| Critical Damage | 1 | 2 | 3 | 4 | 20 |
| Armor Penetration | 1 | 2 | 3 | 4 | 20 |
| Weapon Lifeleech | 1 | 2 | 3 | 4 | 20 |
| Backstab Damage | 1 | 2 | 4 | 7 | 30 |
| Shadow Strike Damage | 1 | 2 | 4 | 7 | 35 |
| Boss Damage Bonus | 1 | 2 | 4 | 7 | 30 |
| Mage Killer | 1 | 2 | 4 | 7 | 30 |
| Savagery | 0.25 | 0.5 | 1 | 1.5 | 5 |
| Mastery Damage | 1 | 2 | 4 | 7 | 30 |
| Mastery Chance | 1 | 2 | 3 | 4 | 20 |
| Undead / Arachnid / Daemonic / Draconic / Elemental / Giant / Vermin / Infidel | 1 | 1.5 | 2 | 3 | 15 each |
| Magic | |||||
| Spell Damage Increase | 1 | 2 | 4 | 7 | 30 |
| Cast Speed | 1 | 2 | 4 | 7 | 30 |
| Cast Recovery | 1 | 1.5 | 2 | 3 | 15 |
| Lower Mana Cost | 1 | 2 | 3 | 5 | 25 |
| Lower Reagent Cost | 2 | 4 | 8 | 13 | 65 |
| Surging Chance | 1 | 2 | 4 | 7 | 30 |
| Spell Leech | 1 | 2 | 3 | 4 | 20 |
| Focus (spell protection) | 1 | 2 | 4 | 7 | 35 |
| Warding Resonance (buff duration) | 1 | 2 | 4 | 7 | 35 |
| Summon Surge | 1 | 1.5 | 2 | 3 | 10 |
| Summon Heal | 1 | 2 | 4 | 7 | 30 |
| Summon Duration | 1 | 2 | 4 | 7 | 35 |
| Defense | |||||
| Evasion | 1 | 2 | 3 | 4 | 20 |
| Reflective | 1 | 2 | 3 | 4 | 20 |
| Reactive Paralyze | 1 | 1.5 | 2 | 3 | 15 |
| Magic Reflection | 1 | 2 | 3 | 4 | 20 |
| Poison Resistance | 1 | 3 | 6 | 10 | 50 |
| Curse Resistance | 1 | 3 | 6 | 10 | 50 |
| Paralysis / Bleed / Disease Resistance | 2 | 4 | 9 | 15 | 75 each |
| Health / Stamina / Mana Regen | 1 | 2 | 3 | 4 | 20 each |
| Followers | |||||
| Follower Melee Damage / Spell Damage / Ability Damage | 1 | 2 | 4 | 7 | 30 each |
| Follower Melee / Spell Resistance | 1 | 2 | 4 | 7 | 30 each |
| Follower Boss Damage | 1 | 2 | 3 | 4 | 20 |
| Follower Spell Reflection | 1 | 2 | 3 | 4 | 20 |
| Follower Veterinary Boost | 1 | 2 | 4 | 7 | 30 |
| Follower Health Regeneration | 1 | 2 | 3 | 4 | 20 |
| Follower Curse / Poison Resistance | 2 | 4 | 6 | 10 | 50 each |
| Bard & utility | |||||
| Barding Duration | 1 | 2 | 4 | 7 | 35 |
| Effective Barding | 1 | 2 | 4 | 7 | 35 |
| Virtue Mark Bonus / Efficiency | 1 | 2 | 4 | 7 | 35 each |
| Trap Damage | 1 | 2 | 4 | 7 | 35 |
| Poison Damage | 1 | 2 | 4 | 7 | 30 |
| Hunter's Luck | 1 | 2 | 4 | 7 | 30 |
| Harvesting Luck | 1 | 2 | 4 | 5 | 30 |
| Crafting Luck | 2 | 4 | 8 | 10 | 65 |
| Scholarship (XP) | 1 | 2 | 4 | 5 | 30 |
| Concoction Bonus | 1 | 2 | 4 | 7 | 35 |
| Gluttony | 1 | 2 | 4 | 7 | 35 |
| Archeologist | 0.25 | 0.5 | 1 | 1.5 | 5 |
All values are percentages.
Varek the Rune Merchant¶
Varek sells Bronze, Silver and Gold ankhs and Rune XP packs.
- Your shop balance is set once, when you first register: 2 × your PvM score. You need a PvM score of 300 to register.
- Prices and lifetime purchase limits:
| Item | Cost | Limit |
|---|---|---|
| Bronze ankh | 300 | 30 |
| Silver ankh | 1,500 | 25 |
| Gold ankh | 6,000 | 15 |
| 10,000 Rune XP | 150 | |
| 50,000 Rune XP | 600 | |
| 250,000 Rune XP | 2,500 | |
| 1,000,000 Rune XP | 8,000 |
Platinum ankhs can't be bought.
Ankh Necklaces¶
Worn in the earring slot. Each necklace has one bonus:
| Necklace | Bonus |
|---|---|
| Gold | +10% gold from creatures |
| Harvesting | 5% chance of double harvest yields |
| Silver | +10% damage to undead |
| Daemon Slayer | +15% damage to daemons |
| Cleric | +15% healing from spells and bandages |
| Friendship | +10% weapon and spell damage when a party or guild member (not on your IP) is within 12 tiles |
| Alchemist | 25% chance not to use up a potion |
| Savagery | +5% chance to trigger Savagery |
| Reactive Armor | 5% chance to deal a monster's hit back to it and take no damage |
| Poison Resistance | Full resistance to creature poison |
| Gluttony | +25% hunger satiation |