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Training NPCs

Sparring partner (Training NPC)

A sparring partner is a training dummy you can keep in your house. It's for practicing weapons, Tactics, Anatomy, Wrestling and magic safely:

  • It never moves, never fights back and takes no damage from players or pets. It heals itself, so it never dies.
  • Hit it with any weapon or spell to train.
  • Getting one: place a duelist contract in a house you own. It counts as one of the house's 5 custom NPCs.
  • Removing it: the house owner uses its context menu to dismiss it. The contract goes back to their backpack.

Damage tracker

The Damage Tracker sparring partner (tooltip: DAMAGE TRACKER) measures your damage output:

  • Attack it (or send your pets) and a damage window opens: elapsed time and total damage dealt. Your pets' damage counts as yours.
  • Buttons: Start / Stop, Reset, and Stop at 1 minute (on by default) for clean one-minute tests.
  • It never dies, never fights back and resets its stats every minute.
  • Pet relics don't gain XP on it, and some mastery effects don't apply to it.