Training NPCs¶
Sparring partner (Training NPC)¶
A sparring partner is a training dummy you can keep in your house. It's for practicing weapons, Tactics, Anatomy, Wrestling and magic safely:
- It never moves, never fights back and takes no damage from players or pets. It heals itself, so it never dies.
- Hit it with any weapon or spell to train.
- Getting one: place a duelist contract in a house you own. It counts as one of the house's 5 custom NPCs.
- Removing it: the house owner uses its context menu to dismiss it. The contract goes back to their backpack.
Damage tracker¶
The Damage Tracker sparring partner (tooltip: DAMAGE TRACKER) measures your damage output:
- Attack it (or send your pets) and a damage window opens: elapsed time and total damage dealt. Your pets' damage counts as yours.
- Buttons: Start / Stop, Reset, and Stop at 1 minute (on by default) for clean one-minute tests.
- It never dies, never fights back and resets its stats every minute.
- Pet relics don't gain XP on it, and some mastery effects don't apply to it.