Taming¶
For loyalty, bonding, pack instinct and pet combat, see Creatures.
Animal Taming¶
- You can only attempt a tame if your Animal Taming is at or above the creature's taming requirement.
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Success chance:
chance = (Animal Taming − requirement + 25) / 50 -
A tame takes 3–4 rounds of 3 seconds. It fails if:
- the creature takes damage,
- you move more than 6 tiles away,
- you lose line of sight, or it can't walk to you.
- Creatures you've owned before are always re-tamed successfully.
- Some creatures must be beaten below 10% HP first, unless they've been tamed before.
- Some creatures may get angry and attack instead.
- You need enough free follower slots.
- Skill delay: up to 40 s, reset as soon as the attempt ends.
- Every successful new tame adds to your Tamer Score.
Each taming round also gives Animal Lore skill gains.
Controlling pets¶
- You need Animal Taming and Animal Lore both at or above the pet's requirement to control it.
- Pets with a requirement of 29.1 or lower always obey.
- You can have one independent pet at a time.
Animal Lore¶
- You can lore a creature if your Animal Lore is at or above its taming requirement.
- Success chance: 50% + Animal Lore, so 50+ Lore always succeeds.
- Unchained pets open their full management window instead.
Golems¶
Golems don't use taming. You need 200 combined points of Item Identification, Tinkering, Remove Trap and Detect Hidden to control one.