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Monthly Challenge

Every month has its own Monthly Challenge: earn monthly challenge XP from almost everything you do, and unlock that month's 20 rewards along the way. Say [Challenge to see the current dungeon quest, or open the month's challenge window from the Compendium.

Rewards

  • Each month has 20 rewards in 4 stages, unlocked every 10,000 XP up to 200,000 XP. Claimed rewards go to your bank.
  • Rewards are themed to the month: outfit pieces, a monthly pet egg, decorations, hued item tokens, a title, emotes, crafting benches and more. For example, October has Halloween outfit pieces, the October pet egg, pumpkins, a ghostly lantern and the title The Creep.
  • Each month has its own leaderboard.
  • XP is tracked per month, so a new month starts from zero.

Earning monthly XP

Activity Monthly XP
Killing monsters creature HP ÷ 200 (1–75 per kill; you must be within 30 tiles and able to earn XP)
Paragons, lesser bosses +15
Mini champion bosses +25 (and 3 Achievement Points)
Dungeon bosses +50 (and 5 Achievement Points)
Boss top-3 damage (10%+ of the damage) 2,500 / 1,500 / 500
Treasure map chest guardians guardian HP ÷ 50, more with Lockpicking (up to +120%)
Daily quests, weekly tasks, global quests see Daily & Weekly and Global Quests
Invasions, Pit Trials based on your score
Fishing, prize fish, Fisher's Guild turn-ins, sea chests various
Bulk orders, dungeon idols, escorts, event NPCs various

Diminishing returns

All monthly XP is scaled down as your month's total grows:

multiplier = 0.85 − (this month's XP ÷ 1,000,000), never below 0.68

So you keep 85% of the XP early in the month, dropping to 68% from about 170,000 XP.

Other modifiers:

  • Haven region: half XP.
  • Danger Zones: kill XP is reduced by 25% (treasure map guardians aren't affected).
  • February: +25% when you're near party or guild members.

The dungeon quest

Each challenge runs in a designated dungeon that changes every 6 hours (the window shows the countdown). Inside:

Feature What it gives
Evolved creatures Some monsters are secretly evolved. Killing one gives HP ÷ 2 monthly XP (max 125), or all of its HP (max 250) while you have the Evolved bonus.
Evolved mini-boss A much stronger mini-boss. Everyone with looting rights gets the Evolved bonus for 30 minutes. The top damager also gets +500.
Evil Totems Destroy them for +5 each.
Hidden treasure chests Walk near one to reveal it. Picking it summons guardians. The chest gives monthly XP equal to your Lockpicking + Luck bonus, and its loot improves with both.

Totems and chests are refreshed every 30 minutes.